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0.8.5

Asynchronous I/O that doesn’t get in your way, written in D

Function EventDriverSockets.connectStream

Connects to a stream listening socket.

abstract StreamSocketFD connectStream (
  scope std.socket.Address peer_address,
  scope std.socket.Address bind_address,
  nothrow @safe void delegate(StreamSocketFD, ConnectStatus) on_connect
) nothrow @safe;
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